* Vita might remember where the bloody illusionary walls were * Foster prods the walls. <DM> All of you are in that room that the four of you who were part of the rescue party entered in. * Fordran cues up Zelda underworld music. <DM> Erias is unconscious. <Sam> (frankenstein lab? t'port arrival?) <DM> Sam: More or less. <Vita> (t'prt?) * Fordran looks for a stick thing to push. <DM> Tell me where you're searching, or give me a search roll. <Fordran> |roll d20 <tafal> 13 | [d20=13] <Foster> |roll d20+4 <tafal> 8 | [d20=4] [+4=4] * Sam searches the, uh, north wall? (That way is north, right?) <Sam> |roll d20 <tafal> 2 | [d20=2] <Vita> (oh, so there's no clear way out?) <DM> Well, no, because you kind of appeared in this other room. * Sam finds his feet. * Vita searches the west wall <Vita> |roll d20 <tafal> 13 | [d20=13] <DM> Sam: That's definitely north. Funny, there being three north walls. * Apol searches the ceiling. * Sam is not amused. * Fordran searched, oh, "East". <Fordran> (or North III) <Apol> |roll d20+10 <tafal> 19 | [d20=9] [+10=10] * Erias contemplates the insides of his eyelids. <Fordran> "Hm." <Vita> "Perhaps we should have thought about the way out before we went in" * Fordran looks at Sam. "There has to be some kind of way out of here." * DM sets mode: +o Vita * Vita feels around the wall <Vita> "Hey! Hole!" <Fordran> "Hole?" * Vita demonstrates a section of not-wall for the others <Apol> "Oo! where?" * Sam mumbles something unflattering about jokers and thieves. * Vita looks at Apol suspiciously <Fordran> "I was hoping we'd be done with this." <Fordran> "What was that, Sam? No talking falsely, now." * Apol hovers near Vita. * Sam coughs. <Vita> "It's here Apol, but don't fly into it, please" <Erias> (Enough talking. The hour is getting late.) <Apol> "Aww. ok." <Vita> "Seems the same as the other one of the darn things." <Vita> "Who's first?" <Fordran> "Big enough to walk through?" <Vita> "No. The lever ones." <Fordran> "Oh. I guess that makes sense." * Fordran looks at Erias. <Fordran> "But how's he going to get out?" * Erias cringes very slightly. <DM> Erias moans softly and his eyes seem to be rolling under his eyelids. <Vita> "Have someone carrying him pull the lever?" <Fordran> "...Erias? Can you hear me?" <Fordran> ("Help! Call E M S!") <Sam> "It's a thought. <Vita> "I mean, our clothes come with, right?" <Fordran> "Hey, he might be coming to." <Vita> "Oh. Um..." <Sam> "Or we could try something silly, like having him pull the lever." * Vita walks towards Erias, or whoever has him on his back or something <Vita> *softly* "Hello..?" <DM> Sam and Fordran were carrying him * Fordran tries to jiggle Erias' arm a bit. <Fordran> "Maybe he needs some more healing." * Fordran reaches for his wand. <Foster> "Sounds like a great plan." * Fordran does that wanda wanda thing. <Foster> "In fact, anything that hastens our escape is a great plan." <Sam> "I know little of how these crazy devices work." <Fordran> |roll 1d8+3 <tafal> 6 | [1d8=3] [+3=3] <Vita> "I'm all for anything that gets us out of this room" <Fordran> "Erias?" <DM> Erias looks fine, but doesn't wake up. <Vita> "Argh." * Apol pulls out a waterskin, "Would a drink help wake him up?" <Fordran> "I'm open to anything, at this point." <Fordran> (This tastes like fire!--More--) * Apol hands the waterskin to Fordran. * Vita shrugs helplessly <DM> It occurs to me that, in d20, attempting to slap someone awake will make them comatose. <Fordran> (excellent.) <Fordran> (/me slaps Erias awake.) * Fordran tries to Apply Water to Erias. <Apol> (smack the boy to the other side of comatose.) <Sam> "We could put his hand on the lever and have him pull it. Somewhat." <Sam> "It's not like he'd notice." <Vita> "that sounds like a plan" <Fordran> "Someone should go first, in case there's trouble on the other side." <Vita> "Maybe you would both be moved" <DM> Within the Special Reality of the cutscene, Erias splutters awake at the touch of water on his face. <Erias> "Gneah!" * Fordran wipes waterspray off his face. <Fordran> "Erias? Are you okay?" <Sam> "Or I could simply retract that plan." <Apol> "Hi!" * Erias blinks, sputters. <Erias> "Am I still here?" <Vita> "Hey, he can pull the lever himself now." * Erias 's eyes focus. <Foster> "Seems like it." <Foster> "We're getting out." <Fordran> "We're all here, wherever here is." <Erias> "I can't... tell yet" <Fordran> "Can you stand?" <Vita> "Wherever here is, it is not the here we want to be in" * Erias tries to stand up. <Fordran> (/me pulls out four lights. "How many lights do you see?") * Erias pulls himself to his feet. <Erias> ("There are five lights!") <Sam> "I do dislike this artificial confinement." <Erias> "Oh, my head..." <Erias> "I think I'm alright. Foster? Are you... okay?" <Foster> "I'm not okay. But I'll survive. I am, unfortunately, a bit useless until I can get some rest." <Fordran> "Erias, we're getting out of this place. In this wall there is a lever you can... push? Pull? Which will, I hope, teleport us back to where we came from." <Erias> "I... okay." * Fordran puts his arm through the "wall" to demonstrate. <Erias> "What happened to my clothes and armor?" <Fordran> "Oh. And I think we have your clothes and armor somewhere." <DM> (I don't remember who's shlepping it.) <Fordran> "But I think we need to get out of this room, and quick." * Erias retrieves his belongings from whoever has them, but doesn't put anything on yet. <Erias> "Okay." <Fordran> "Who wants to go first? I'll go, if no one else will." <Apol> "I'll go!" <Fordran> "Be careful, Apol." <Foster> "I'll go second." <Apol> (me, me pick me!) <Fordran> "I'll follow Foster." <DM> (ooh! ooh!) <Erias> "I'll follow Fordran." <Fordran> (/pickme) <Fordran> (/goteam) <Vita> "I guess the gnome goes last." <Fordran> "Sam? You coming?" * Erias glances at Sam. <Sam> "Only if you wish it." * Apol enters the hole. <Vita> "oh. <Vita> " * Vita looks ashamed <Vita> (or stupid) <Vita> (take your pick) <Sam> "After you, Vita." <Erias> (it's okay. In game, you would have seen us all there.) * Fordran listens carefully for VWORN sounds. <DM> *VWORN* <Vita> (true.) <Fordran> "Foster, you're up." * Fordran readies his buckler in the meantime. * Foster pulls the lever or whatever it is * Erias starts strapping things on. <Erias> ...his mace, at least. <Apol> "Hey! That's my tail!" * Vita gets her bow out and readies it * Fordran VWORNs after Foster. <Foster> "Right. You go." <Fordran> (are people actually VWORNing?) <DM> Well, you all heard the *VWORN* <Erias> (I'm not sure where we are in the set of people.) <Vita> Yes, the first one. <DM> Foster seems to still be standing there. * Apol pokes head out of hole. <Vita> "Uh... hmmm" <Apol> "Did I break it?" <Fordran> "I ... hope not." * Foster is waiting on Apol. <Erias> "Uh... try again?" <Apol> "Hmmm" <Vita> "Which way did you pull it, Apol?" <Apol> "Ok." <Vita> "... or push?" <Apol> "Pushed it...." <Vita> "Or... oh I don't know." <Fordran> "Didn't bad things happen when we pulled the other one?" <Vita> "..." * Fordran looks around. "Maybe there's another hole." <Vita> "Well, where did we appear in this room?" <DM> |roll 3d6 <tafal> 11 | [3d6=11] <Fordran> "Why can't these people have DOORS like everyone else." <Erias> (oh, hell) <Erias> (3d6 is never a good sign) <DM> Fordran, take 11 points of nonlethal. <Fordran> (what from?) <DM> You have no idea. <Fordran> (or can i tell) <Fordran> "Ow!" <Vita> "What?!" * Erias spins toward Fordran. * Fordran looks around somewhat madly. <Apol> *muffled* "What?" * Vita jumps * Sam looks concerned. <Fordran> "The HELL was that?" <Foster> "Because they're foul, secretive, and-- fuck me, does anyone have a bag of flour?" <Erias> "Oh, not them!" * Vita looks at Foster as if he has gone mad <Foster> "Erias, that thing is back!" <Fordran> "Something HIT me!" <Vita> "Thing..." * Fordran is looking around more frantically. <Erias> (init?) <DM> Sure. * Erias digs into his pack. <Fordran> "Bring us up to speed, guys, and fast." * Apol sticks head out of hole again, "Should I move the stick some more?" <Foster> "Invisible creature." <Fordran> |roll d20 <tafal> 13 | [d20=13] <Erias> "Invisible! Knocks you out but doesn't kill!" <Fordran> "Fan-tastic." <Vita> |roll d20+4 <tafal> 15 | [d20=11] [+4=4] <Erias> |roll d20 <tafal> 12 | [d20=12] <Foster> |roll d20+1 <tafal> 8 | [d20=7] [+1=1] <Sam> |roll d20+4 <tafal> 7 | [d20=3] [+4=4] <Apol> |roll d20+1 <tafal> 19 | [d20=18] [+1=1] <DM> -> Apol * Apol flies out of hole with waterskin and sprays it around as much as possible. <Apol> |roll d100 <tafal> 72 | [d100=72] <DM> Near the ceiling where you are... the water drops catch on something before falling to the ground (and the other people) <DM> -> Vita * Vita moves away from under the ceiling and tries to shoot up at where the water drops caught <DM> (Of course, as soon as Geordan makes me a battlemat, now I need a 3rd dimension) <Vita> "Duck!" <Fordran> (you can make your own battlemat) <DM> (; ;) <DM> (No no...) <Fordran> (oh, a 3-d one.) <Vita> (I'm not sure what I should roll here besides the standard) <Fordran> (WHY SO DIFFICULT) <DM> (I mean, "Now that Geordan has created this nice battlemat, here I am, needing a 3rd dimension) <DM> (I'm not asking you to do it) <Vita> (shooting two arrows as the standard action, btw) <DM> (I'm observing wryly) <Fordran> (can you imagine the interface for that? Mothership.) <DM> Roll it <Vita> |roll d20+8 <tafal> 13 | [d20=5] [+8=8] <DM> (Yeah, I'm not imposing any more on you :P) <Vita> (both arrows go on that) <DM> Is that with the penalty for multishot? <Vita> Manyshot, and yes <DM> Right ok <DM> Roll concealment miss chance (50%) <Vita> going for high. <Vita> |roll d2 <tafal> 1 | [d2=1] <Vita> (for both?) <DM> other arrow <Erias> (gotta love it) <Vita> |roll d2 <tafal> 1 | [d2=1] <Fordran> (concealment for both arrows?) * Vita curses <DM> (As opposed to?) <DM> (Roll once for both?) <Fordran> (yeah) <Vita> (anyway, next!) <DM> (Eh, I gave her an extra shot, so to speak) <Fordran> (cough) <DM> The arrows whizz towards the ceiling, and ricochet off, then fall to the floor near Foster. <Erias> (Fordran, I believe. Or deadly hidden dealer of deadly death.) <DM> -> Fordran <Fordran> (can i use a Targetted spell on an invisible creature?) <DM> Not if you can't see it, touch it, or sense it in some other way. * Fordran cries out a prayer to Pelor, and a shimmering mace appears. * Fordran directs the shimmering mace to swing at a spot in the ceiling, and hopes. <DM> Roll it <Fordran> |roll d20+6 <tafal> 21 | [d20=15] [+6=6] <DM> miss chance <Fordran> (even hits) <Fordran> |roll d2 <tafal> 1 | [d2=1] * Fordran stabs tafal in the eye. <tafal> Jesus FUCK my EYE CHRIST! * Fordran readies his buckler, and Fights Defensively. <Fordran> (wait.) <DM> The shimmering mace arcs through the air, but fails to connect with anything. <Erias> (I think you can only... yeah.) * Fordran readies his buckler, and hopes to fight defensively when he has an action to spend. <DM> Snerk. <DM> -> Erias <Erias> I pull a flask of oil out of my pack. <Vita> (How high is the ceiling here?) <DM> About 15' * Erias uncorks the flask and "readies it" somehow. <DM> -> Foster <Erias> "Apol, don't pull that again!" <Foster> I flail about uselessly with my stick. <DM> Attempting to hit it? <Foster> Yeah <DM> Roll it <Foster> |roll d20+4 <tafal> 11 | [d20=7] [+4=4] <DM> You flail about uselessly with your stick. <DM> -> Sam * Sam attempts a jump-grapple at...whatever the thing is. <Sam> (hey, maybe it's low-hanging.) <DM> Okay. <DM> Jump check, then touch attack. <Sam> |roll d20+11 <tafal> 23 | [d20=12] [+11=11] <DM> Nice jump <Sam> |roll d20+8 <tafal> 17 | [d20=9] [+8=8] <DM> miss chance <Sam> (odd good) <Sam> |roll d2 <tafal> 1 | [d2=1] <DM> roll another 50% <Fordran> (/cheer) <Sam> (odd good again) <Sam> |roll d2 <tafal> 2 | [d2=2] <Fordran> (/rasp) <DM> As you leap into the air, your hands (then your torso, and the rest of you) feel as if they pass through something. <DM> It feels... chilly, and a bit goopy <Vita> (not that it matters, I forgot to add the bonus for point blank shot that time) <DM> But foremost in your mind is now not colliding with the wall. <DM> Tumble check <Sam> |roll d20+13 <tafal> 21 | [d20=8] [+13=13] <DM> You land lithely on your feet. <DM> |roll 3d6 <tafal> 11 | [3d6=11] <DM> Apol, take 11 points non-lethal <Apol> "hhhiiiisssssssssssssssssssssssssssssssssssssss" * Sam looks like he just tasted something dreadful. <Sam> (assuming dumb looks are free actions) <DM> -> Apol <Apol> "Callie?" * Apol is distracted and looks around. <DM> -> Fordran <Vita> ... <Fordran> (i don't think i'm up yet) <DM> Oof <DM> right <DM> Apol -> Vita -> Fordran -> Erias -> Foster -> Sam <Vita> (Is there dust in the room?) <DM> No, but there are now water droplets. <DM> On the ground. <Vita> (bah) <Vita> (no debris at all?) <Vita> (light debris) <DM> Except for what muck you tracked in from the streets of Threecrown, the room is almost sterile in its absence of dirt. * Vita scrunches up her face for a moment, then mutters and casts Prestdigitation, trying to blow any of our dirt up at the thing in hopes that it sticks <DM> Your clothing and shoes are now very clean. <Fordran> (should have flavored the monster instead) <DM> The dirt dissipates before getting very high off the ground. <DM> (cheese flavored~) <Vita> (Hey, I have an hour of this) <DM> (I know, but it also says that it can't do anything a 'real' spell could do) <DM> (And 'revealing invisible things' is clearly in the realm of faerie fire and the like) <Erias> (From what I've seen, prestidigitation can't be used for anything combat-effective) <Vita> (Bah. So much for trying to be creative.) <Fordran> (you can make it taste good.) <Fordran> (for Sam's sake.) <DM> Actually <DM> How's this <Vita> oh, do I still have an action? <DM> Use prestidigitation for <Fordran> (move action left) <DM> "Prestidigitation can create small objects, but they look crude and artificial. The materials created by a prestidigitation spell are extremely fragile, and they cannot be used as tools, weapons, or spell components." <DM> make a handful of dirt <DM> Throw dirt <Foster> sounds lovely. <Vita> (Can I retro that?) <DM> yeah <Fordran> (or a handful of monkey poop.) <DM> But the making is one standard <DM> Throwing is another <Vita> ok * Vita scrunches up her face, and now has a hand full of dirt <Fordran> (*mini-vworn*) * Vita mutters "I hope this works" <DM> *sniff* She really is a Ranger <DM> She even has Throw Dirt <Fordran> (Weapon Finesse: Dirt) * Vita is done <Fordran> (er, Weapon Focus: Dirt) <DM> -> Fordran <Fordran> "Pelor, shower us with your light!" <DM> A golden show- * Fordran creates a burst of rainfall. <DM> Nevermind. <Fordran> (NO NOT LIKE THAT) <DM> What's this spell now? * Fordran hopes to see the water sprinkle incorrectly somewhere. <Fordran> (Create Water) * Vita shields her dirt, if she can <Fordran> (in minor downpour mode) <DM> 12 full gallons? <DM> (2 gallons/level) * Fordran will try to estimate how much water is needed to make it rain, as opposed to having buckets of water fall. * Fordran is not good as estimation. <Fordran> er, at. <Fordran> (should i just roll something to guess?) * DM hopes you took some points of Math (Applied Thaumaturgical Volumes) <Fordran> (checking sheet...nnnno.) <DM> Um, okay <DM> Just downpour. <Fordran> (Knowledge (Advanced Field Theory), but not that other thing) <Fordran> |roll d12 <tafal> 11 | [d12=11] <Fordran> 11 gallons should do the trick. <Vita> (oh no.) <Fordran> (you can always make more dirt.) <DM> It begins to rain in half of the room. <Vita> (I hope I can swim) <DM> As the water hits the ground, it pools, and some flows off through one of the walls <DM> Roll 50% <Fordran> rolling high <Fordran> |roll d2 <tafal> 1 | [d2=1] <DM> Hm. <DM> You know, that's a lot of water. <Fordran> it's 1.5 cubic feet of water. <Erias> In a 10' x 10' room, it's less than an inch deep. <DM> You all briefly see the rain silhouette something about twice as large as Apol, shaped like a lumpy head <Fordran> or 18 square feet of 1" deep water. <DM> The rain stops silhouetting it pretty quickly <Fordran> or what colin said. * Fordran directs Shiny Hammer over that-a-way. <DM> Roll it <Fordran> |roll d20+6 <tafal> 25 | [d20=19] [+6=6] <DM> miss chance <Fordran> rolling for even <Fordran> |roll d2 <tafal> 2 | [d2=2] <DM> 50% <Fordran> |roll d2 <tafal> 2 | [d2=2] <Erias> Woo! <DM> The shimmering mace glows briefly as it connects with something in the rain. <DM> damage <Fordran> |roll 1d8+2 <tafal> 4 | [1d8=2] [+2=2] <Fordran> and done./ <DM> Everyone is soaked, by the way. <DM> -> Erias <Fordran> (-2 Dex penalty for everyone.) <Vita> (Did I manage to shield my pile of dirt?) <DM> Sure. <Sam> (at least the icky feeling is washed off....a little bit...) * Erias finishes preparing his flask, shrugs, and hurls it at where he last saw the shape. <DM> Ranged touch, right? <Erias> I suspect so; will verify <Erias> |roll d20+6 <tafal> 7 | [d20=1] [+6=6] <Erias> or not. * Erias hurls his flask at the nearest ally. <DM> Some of you are now wet and oily. <Vita> (but who!) <Fordran> (Monster: "I cast Burning Hands.") <Erias> 5' step toward the wall where the water ran out. <DM> Heh heh. * Vita is now in wet clingy clothing, revealing a figure you dont' really want to think about someone the size of a child having./ <DM> -> Foster <DM> (GNOMES GNONE WILD!) * Foster takes a swing at the thing again * Fordran tries not to rust. <Foster> |roll d20+4 <tafal> 21 | [d20=17] [+4=4] <Sam> (mmm, gn0mepr0n.) <DM> miss chance <Foster> even as usual <Foster> |roll d2 <tafal> 1 | [d2=1] <Foster> sigh. <Foster> done. <DM> -> Sam <Sam> "That thing was disgusting." (jump-grapple again) <Sam> |roll d20+11 <tafal> 31 | [d20=20] [+11=11] <Sam> |roll d20+8 <tafal> 18 | [d20=10] [+8=8] <DM> Someone has a lot of ranks of jump~ <DM> miss chance <Sam> (odd) <Sam> |roll d2 <tafal> 1 | [d2=1] <DM> 50% <Sam> |roll d2 <tafal> 2 | [d2=2] * Erias sighs. <DM> tumble <Sam> |roll d20+13 <tafal> 27 | [d20=14] [+13=13] <DM> Sam flips acrobatically back to the floor. <DM> There is a sudden flash of bright light near the floor beneath Apol <Sam> "Perhaps I shouldn't --" *flash* <Apol> "Callie?" <DM> An old human woman with dark skin and white hair appears with a fierce expression on her face <Apol> "Kaetaa! Korth! Yth thric *ocuir* sjachirlym. Korth!" <DM> Shortly replaced with a shocked expression as she slips on oil and water and falls on her rear. <Fordran> ("Y'hoyl!") <Erias> ("Is it... froinlaven?") <DM> "Get behind m--!" <Fordran> ("He speaks Froinlaven. Go in, we should let them.") <DM> (Any of you who have met Argus' wife recognize her) <DM> *splash* <Sam> (nope!) <Fordran> (i don't remember meeting her) <Erias> (I think we met her.) <DM> (I think only Foster... actually) <Erias> (Argus was the guy Foster knew, right?) <Erias> (Ah.) <DM> (Argus mentioned her) <Fordran> (we were supposed to meet her) <DM> |roll 4d6 <tafal> 13 | [4d6=13] <Fordran> (i don't like that roll) <DM> In her puddle, Callie reels. <DM> "Ungh." * Vita looks totally confused, and is still holding a pile of dirt <DM> -> Apol <Erias> (Does she look like something struck her?) * Apol hisses and flies up to where the enemy was last seen and spews gas across the ceiling. <DM> (Not in the way someone who was, say, punched or kicked) <DM> roll 50% <Apol> high <Apol> |roll d2 <tafal> 1 | [d2=1] * Fordran stabs tafal in the eye. <tafal> Jesus FUCK my EYE CHRIST! <DM> The gas jets across the upper part of the room, and briefly silhouettes something. <DM> -> Vita * Vita throws the dirt up at the thing on the ceiling, muttering a quick prayer to Ehlonna as she does <DM> Is that truestrike? <Vita> ... <Vita> No? <DM> Oh ok. <DM> Just RP. <DM> Got it. <DM> Ranged touch attack <Fordran> (wouldn't be able to throw in the same round, anyway.) <Vita> It is dirt, after all/. <DM> Heh. <Vita> |roll d20+4 <tafal> 6 | [d20=2] [+4=4] <DM> Owww. * Fordran feels dirtier, somehow. * Vita stabs Tafal in the eye <tafal> Jesus FUCK my EYE CHRIST! <DM> Callie is now lightly oiled, damp, and dusted. <DM> Moving? <Vita> nope <DM> -> Fordran * Fordran sends Shiny Mace after Invisithing. <DM> roll it <Fordran> |roll d20+6 <tafal> 16 | [d20=10] [+6=6] <DM> miss <DM> chance <Erias> (As far as we've seen, it's still up in the air, right?) <DM> Yeah. <Fordran> |roll d2 <tafal> 2 | [d2=2] <DM> 50% <DM> oops <DM> no 50% <Fordran> |roll 1d8+2 <tafal> 5 | [1d8=3] [+2=2] <DM> This time, there is a satisfying *THWACK* * Fordran moves over to Callie and helps her up. <DM> -> Erias <Erias> "Who is she?!" <Erias> I'd like to attempt a jump-and-thwack with my mace, which I will draw while moving. <DM> Right. <Erias> My jump skill is not _quite_ as good as Sam's. <DM> roll jump, roll to hit <Erias> |roll d20+2 <tafal> 9 | [d20=7] [+2=2] <Erias> eh heh. <Erias> |roll d20+10 <tafal> 30 | [d20=20] [+10=10] * Erias sighs. <Erias> to confirm, just in case: <Erias> |roll d20+10 <tafal> 24 | [d20=14] [+10=10] <DM> Ooh. <DM> miss chance <Fordran> (action point!) <Erias> (we have action points?) <Erias> (because if we do...) <Erias> even good <Erias> |roll d2 <tafal> 1 | [d2=1] <Erias> yaay! <Fordran> (ohhh) <Erias> onward and upward. <DM> Um. <DM> I take it you have 0 points in tumble. <DM> Wait no <Erias> correct. <DM> You're just trying to smack it <DM> Don't worry about it <Erias> okay. <DM> You weren't assuming your jump would let you hang on. <DM> -> Foster <Foster> I smack the thing. or at least I try. <Foster> |roll d20+4 <tafal> 22 | [d20=18] [+4=4] <DM> Erias lands on the far side of the glowing Mace of Pelor with a grunt. <Foster> |roll d2 <DM> miss chance <tafal> 2 | [d2=2] <DM> 50% <Foster> |roll d2 <tafal> 1 | [d2=1] * Foster stabs tafal in the eye <tafal> Jesus FUCK my EYE CHRIST! <Erias> I think I'm just going to roll my miss chance first <Erias> otherwise this is too disheartening <DM> You feel the end of your staff catch briefly on something viscous before losing the opposing pressure. <DM> -> Sam * Sam draws nunchaku and attempts jump-bludgeon. <Sam> |roll d20+11 <tafal> 14 | [d20=3] [+11=11] <DM> roll to hit <Sam> |roll d20+9 <tafal> 17 | [d20=8] [+9=9] <DM> miss chance <Sam> (always odd good) <Sam> |roll d2 <tafal> 2 | [d2=2] <DM> tumble <DM> er <DM> no <DM> sorry, habit <Sam> (s'ok) <DM> You swing away, but it doesn't connect, and you manage not to hit yourself in the head on the way donw. <DM> Callie to Fordran: "Thank you, young man. Now all of you, get behind me." <DM> (held action) <DM> -> Apol * Apol flies behind Callie. <DM> er excuse me <DM> |roll 2d10 <tafal> 12 | [2d10=12] <DM> Fordran, will save <Fordran> |roll d20+9 <tafal> 25 | [d20=16] [+9=9] <Fordran> ("I disbelieve!") <DM> You feel as if something tried to smash your brain out, but fails to. * Fordran shakes his head briefly. <DM> Then Apol flies behind Callie. <DM> -> Vita * Vita realizes that she doesn't have quick draw, and just threw dirt * Vita wonders if she can retroactively draw during her move action time last round <DM> You can still move and draw this round <Vita> no, I want to full attack <DM> Ah. <Vita> can I>? <DM> Oh. Yes. <DM> Sorry. <DM> Yes. <Vita> |roll d20+13 <tafal> 29 | [d20=16] [+13=13] <Vita> |roll d20+8 <tafal> 26 | [d20=18] [+8=8] <Vita> high good <Vita> |roll d2 <tafal> 1 | [d2=1] <Vita> |roll d2 <tafal> 2 | [d2=2] <DM> 50% <Vita> |roll d2 <tafal> 2 | [d2=2] <Vita> |roll 1d4+3 <tafal> 6 | [1d4=3] [+3=3] <Vita> w00t. <Vita> done <DM> One of the two arrows ricochets off the wall and splashes on the floor, the other connects with something in the air solidly, quivering for a moment before falling to the floor. <DM> -> Fordran <Vita> (If only it had stuck!) * Fordran dutifully moves behind Callie, as the Shiny Mace does its thing. <Fordran> |roll d20+6 <tafal> 18 | [d20=12] [+6=6] <DM> (miss chance) <Fordran> |roll d2 <tafal> 1 | [d2=1] <Fordran> *swoosh* <DM> -> Erias <Fordran> "What IS that thing?" <Foster> "Nasty and incorporeal. Some sort of guard, I think" * Erias looks hesitant, but moves behind Callie, and then calls upon Pelor to grant him strength. <DM> Which of your many abilities are you calling upon for that? :P <Erias> Divine Vigor <DM> Okay. <DM> -> Foster <Foster> I move behind Callie <DM> Done? <DM> -> Sam * Sam falls in line behind Callie, while attempting to Dodge the nasty incorporeal disgusting jello thing, nunchaku at the ready. <Sam> (done) <DM> As Sam steps towards Callie, she begins chanting <DM> Any of you who have spellcraft can roll it <Foster> |roll d20+5 <tafal> 11 | [d20=6] [+5=5] <Sam> (ooh! ooh! i got NaN!) <DM> Anyone elseE? * Fordran looks away. <DM> Another flash of light <Vita> (nope) <DM> All of you appear, a bit damp, in a circle of chalk and candles on hardwood floro <DM> *floor <DM> Callie and Apol aren't here * Fordran looks confused. * Vita blinks <Fordran> "Where'd the walls go?" * Vita surveys the scene * Sam looks more uncomfortable than relieved. * Erias goes for the pragmatic reaction and begins putting on his armor. <Vita> (what does it look like in here?) <Erias> "Where's Apol?" * Fordran spends a round trying to get his bearings, then realizes Erias should have some help with that armor. <Fordran> "Where are *we*?" <Foster> "Somewhere safer than the place we left." <Vita> "Or so you think" <Fordran> "That isn't saying much." <Foster> "I'm willing to bet my life on it. <Sam> "I hate these forms of transit." <Vita> "Wow. Why?" <Sam> "Because they never take me anywhere good." <Vita> (actually she was asking Foster) <DM> (sec) <DM> (rping other window) <Foster> "Because short of the lower planes, I can't think of anywhere worse than the place we just left." <DM> *FLASH* * Sam yipe! <DM> Apol: "--I find you.." <DM> Apol appears in the circle next to you <Apol> "No! WAit! *Darastrix* Callie!" <Fordran> "Apol! Where's Callie? What's going on?" * Apol flaps around the room. <DM> Argus approaches, with concern in his eyes. <DM> "Are you all right?" * Fordran is a little startled. * Vita tries to remember who Argus is <DM> The shopkeeper * Vita nods <DM> "We took the liberty to scry on you when we heard." <Vita> "Um... I think so. Mostly confused right now." <DM> "Under the circumstances, I hope you don't mind." <Foster> "No. I'm not alright. But thank you." <Apol> "Aujir Callie thric gethrisj sjerit." * Erias nods. "Thank you." <Fordran> "We are all very grateful for your help... but what about Callie?" * Sam mumbles to himself, "...scry...?" <DM> Argus gives Apol a strained look. <DM> Argus makes pacifying hand motions. <DM> "Callie will be alright after she takes care of your friends." <Vita> "...our... friends?" <Fordran> "I don't think they were very friendly." <DM> "You will be safe here, for now." <DM> "Ahah. Yes. I meant it ironically." <DM> He taps the side of his nose conspiratorially." <DM> -" * Sam looks flatly at Argus for a moment. <Foster> "Hopefully you mean "take care of" in a euphamistic sense indicating large amounds of suffering." <Fordran> "I never got a chance to meet our... friends. Who -- what were they?" <Vita> "euphramawhat?" <DM> He smiles at Foster "Now, now, Mister Foster. What kind of people would we be if we did that, hm?" <Foster> "Eyeless and toothless." <DM> to Fordran: "I'm not sure, but we've been hearing strange things happening here lately." He sighs. "But now that we have moved against them, I'm afraid we might have to leave again." <Fordran> "...Oh. Have you encountered these things before?" <Vita> "Who is "we"?" <DM> to Fordran "I don't even know what things you are referring to, mister Fordran. I speak of rumors of the Gray." <DM> to Vita: "Callie and I, young Vita." <Fordran> "What are the Gray?" * Erias sits down. * Apol stares at Argus, "Munthrek? levethix? *mumbles mumbles* Bob onureth sjachirlym?" * Erias leans against something. <DM> "Now, I'm sure you're all very tired after your ordeal. This is the basement under my shop. It's not as comfortable as an inn, but it's heavily warded, so get some rest, if you wish." * Fordran wonders if his Extensive Religious Knowledge has any entries on the Gray. <DM> Fordran: roll it <Foster> "As far as I can tell, evil people who seek to steal the gifts of others." * Erias wonders if his less extensive religious knowledge has any entries yadda yadda. <Fordran> |roll d20+9 <tafal> 18 | [d20=9] [+9=9] * Sam asks quietly, "The gray what?" * Erias 's eyes widen. "Oh." <Erias> |roll d20+4 <tafal> 19 | [d20=15] [+4=4] * Vita says "I would somewhat like to go find Pup before something happens to him" <Erias> "Can they use these gifts, themselves?" <Vita> (he's back by the first teleporter, right?0 <DM> (right) * Fordran furrows his brow. <Foster> "I'm not certain, Apol. Erias, it's quite probable." * Vita ignores the probably important conversation around her and asks "Anyone want to come with?" <Sam> "I shall accompany you." <DM> to Vita: "Ah, your companion. We saw him in our scrying, so I took the liberty to bring him earlier." <Sam> "This arcane talk hurts my head." <Vita> "Is he outside?!" * Apol lands near Argus. <Sam> "...short trip." * Vita begins moving up the stairs <DM> "No, just up by our kitchen." <DM> "We gave him some water." * Sam follows Vita anyway. <Foster> "I need to sleep. Rather badly." * Vita keeps moving up the stairs and goes to make sure Pup is ok <Erias> "Myself, as well." <DM> "I'm afraid I don't have anything in the way of blankets or pillows." <Erias> "If the rest of you are safe, I think I'll..." <Vita> "I'm sorry we left you there Pup, I know it was bad.." * Erias trails off as he slides slightly down the wall and closes his eyes. <Vita> *Pup licks Vita's face* <Vita> "Oh, stop that" <DM> Heh heh. <Fordran> "Anyone in need of healing?" <Vita> "Let's go down and sleep with the others" * Vita wanders back downstairs with Pup <Vita> "Not desperately, but it wouldn't hurt" <Foster> "It's quite alright, Argus. Your saving us is already more than I could ask of you." <Vita> (I guess that's sort of true by definition, as long as I'm not undead) <DM> "As long as you stay within the threshold of this room, you will be warded from most things. The protection is strongest when this door is shut." * Fordran casts Cure Light Wounds on Vita. <Fordran> |roll 1d8+5 <tafal> 6 | [1d8=1] [+5=5] <DM> "Is there anything else? If not, it is quite late." * Vita bows at Fordran <Vita> "thanks!" * Vita pulls up a corner and a Pup and falls asleep in a rug of fur * Apol pulls at Argus' sleeve and says plaintively, "Apol zyak pothocApol." * Fordran will spend Cure Lights to top people off, if we intend on getting a Full Night's Rest. * Foster finds a corner of the room, props himself against a wall, and closes his eyes. * Fordran casts CLW on himself. <Erias> (I plan to rest for a full 8 hours.) <Fordran> |roll d8+5 <tafal> 7 | [d8=2] [+5=5] <DM> (Fiona says that it's hard to use this limited draconic dictionary) :P <Foster> hee * Sam finds a spot to sleep. <Erias> (heh.) <DM> Argus bows and climbs the steps up to his shop, closing the door behind him. * Apol waits by the door. * Fordran engages in some quiet prayer, before finding a place to sleep. <DM> Those still awake hear soft chanting from the other side of the door. * Fordran looks at the door. * Apol jumps on Argus' shoulder before the door closes. <DM> The door looks back at you and gives you its best "Aayyyyy." <DM> Uh, I mean, it's just a door. * Fordran blinks. <Fordran> "I must be really tired." * Sam sleeps. Zzzzz. * Fordran removes his armor before collapsing. <Vita> (HATE javascript) <DM> Everyone zzzing for 8 hours? <Foster> Yes. Very. <Sam> (unless something changes that, yes.) <Vita> (yep) * Fordran is so zzzing. * Fordran casts Tiny House. <DM> (hold on, roleplaying stuff going on while you're asleep) * Fordran snores a little. <Vita> ***Time Passes*** <Sam> Six Months Pass. <DM> If your internal clocks are super great, you wake up around 10 am. * Fordran wakes up at the crack of 10am. * Fordran engages in Morning Prayers. * Vita wakes up a little late, being shielded from the sun and all * Erias opens his eyes at 10. * Sam wakes up at some not-inappropriate hour. * Erias shuts his eyes again. <Vita> Once she's up, Vita does the whole mediate for spells thing or what have you * Erias opens his eyes and stands up. <Erias> "Foster?" <Fordran> "Good morning, Erias. Are you feeling any better?" * Foster blinks slowly, hits his forehead with the ball of his hand, closes his eyes again, sighs <Erias> "I'm... no. Not really." <Erias> "I mean... I'm fine." <Fordran> "Is there anything I can do?" <Foster> "I'm not fine at all." <Erias> "Foster... me too." <Fordran> "...What's wrong?" * Vita is probably up and awake and listening now * Erias looks at Foster, shrugs helplessly. <Erias> "They took part of me. A gift." <Foster> "My focus is missing." <Fordran> "What?" * Vita looks confused. Again. <Sam> "My family were firm believers in root vegetables as a cure for many ailments." <Fordran> "Oh, no. Erias. Foster." <Fordran> "What ... what have you lost?" <Sam> "Though I don't believe they were this kind of ailment." <Foster> "I don't know if it's lost, but it's certainly not here right now." <Fordran> "Wait. Those jars in that room." <Fordran> "Is that what was happening in there?" <Vita> "Is what what was happening in the room?" <Foster> "They were extracting power from us." <Vita> "I mean, what is that?" * Sam looks repulsed. <Vita> "ick." <Erias> "It feels as though they may have succeeded. I don't feel... anything." <Fordran> "Your connection to Pelor? Is it still there?" <Erias> "Of course! I mean... I..." * Erias closes his eyes and focuses inward. * Erias opens his eyes. "Yes." * Fordran looks incredibly relieved. <Fordran> "We have to find a way to retrieve what was taken from you." <Erias> "I can live without it. But it is a part of me." * Erias turns to Foster. "Are you alright?" <Erias> "Argus seemed to know more. We should ask him." <Foster> "Physically, I'm sound. Mentally... things are missing. Chances are that I'll be useless to you until we cure this." * Erias nods. <Fordran> "Then we cure it. Let's go find Argus." <Erias> "I'm sorry." <Foster> "That seems an excellent idea." <Vita> "We have to go get what we obviously left behind during the rescuing." * Sam looks quite unsure of what to say. <Vita> (what --> whatever) <Fordran> "All those cages... who knows how many people have had parts of them taken away." <Erias> "We met one... he was..." <Erias> "It was like he had nothing left." <Foster> "All that he was, had been stolen from him." <Foster> "I don't think I'm as far gone as he was." <Erias> "In any case, we'll fix this." <Erias> (but probably next session.) * Sam mumbles something derogatory about elves. <DM> The door opens slowly. <DM> Argus looks in on you. <DM> "Ah, you're awake, good." * Erias glances at Foster. <Foster> "Awake, yes. In good condition, no." <DM> He raises an eyebrow. <DM> "Are you in need of healing? <Fordran> "I think... we are in need of something more." <Foster> "Unless you can heal my mind, no." * Sam looks at Argus, shrugs helplessly. <Fordran> "I believe Erias and Foster suffered a loss of... gifts." <Erias> "The grays." <Erias> "The Gray?" <Erias> "Whatever forces you spoke of last night." <DM> "I am unsure. I have only heard the word "gray" associated with the rumors. People disappearing, people moving among certain circles." <DM> "So, they... took? Something?" <Erias> "Yes. They took something from us. From our... minds, I think? We need to get it back." <Foster> "My mental focus is missing. Resting has not restored it in its usual manner." <Fordran> "There were strange ... instruments... attached to Foster's head. And a jar, a glass jar." <DM> "Sounds ghastly." <Erias> I wasn't still in one of those contraptions? <Erias> "" <Foster> "Extremely." <DM> "Unfortunately, I never studied those sorts of things at Academy." <Fordran> "We found you unconscious, nearby." <DM> "Perhaps the associates of the other kidnapped people would know if you have something in common?" <Fordran> "All we saw were empty cages." <DM> "Worshippers of the same god perhaps? Or blood of the Eldar, or born under the same sign?" * Fordran looks at Erias, then Foster. <Vita> "Eldar?" * Erias looks around awkwardly. <Erias> "I haven't met any others. I mean... not in years. Or maybe I just can't tell." <DM> "Oh, no, I don't mean the other... victims... I mean to contact their associates. I did mention the rumors associated were of certain circles. Mystics, seers, that sort." <DM> to Vita: "Sorry, I mean Elven blood." <Erias> "Oh, I see." <Vita> "ah" <Fordran> "How would we find their associates?" <DM> "I could probably ask around a bit." <DM> "Or you could go looking for fortune tellers and *ahem* occult shops." <Foster> "I can attempt to locate some information on my own." <Erias> (I need to go to bed in a few minutes) <DM> (okay) <Erias> "I suppose this sounds like the best route." * Fordran looks at the shiny Symbol of Pelor on his breastplate. * Vita looks vaguely uncomfortable at the talk of fortune tellers and occult shops <Erias> "Foster... you might not want to go off alone." <Fordran> "I'm not so sure we'll be as successful." * Sam looks definitely uncomfortable at the talk of elves. <Erias> "But you're right... we're conspicuous. And I would feel uncomfortable hiding my allegiance." <Fordran> "Perhaps Sam and Vita can help gather information." <Foster> "Unfortunately, I should go alone. I may have overstated my defenselessness." <Fordran> "Are you certain?" <Vita> "I am not conspicuouous in my own way?" <DM> "I would also caution against returning to... that place. It is almost certainly better guarded now, if it is even still there." <Sam> "What, me?" <Foster> "I should be fine." * Fordran looks a little confused by that. <Fordran> "What do you mean, if it is still there? How does a place move?" <Erias> "...the same way we did?" <DM> "Apol mentioned that the entrance operated through a teleportation spell of some sort." <Foster> "If the entrance was operated as you say, then all they need do is move the lever." <DM> "Yes, exactly." <Fordran> "Oh." <DM> Okay, let's stop here, before Colin gets keyboardface <Erias> (Thanks. :) ) * Sam has quit IRC (Quit: You escaped the dungeon.)